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Date: January 26, 2021

"ms3d" package before 0.1.3 passes an uninitialized buffer to a user-provided "Read" implementation. Arbitrary "Read" implementations can read from the uninitialized buffer (memory exposure) and also can return incorrect number of bytes written to the buffer. Reading from uninitialized memory produces undefined values that can quickly invoke undefined behavior. The flaw was fixed in version 1.1.3 (commit 599313b) by zero-initializing the buffer (via "self.buf.resize(len, 0)") before passing it to "Read".

Language: RUST

Severity Score

Weakness Type (CWE)

Improper Initialization


Top Fix


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Upgrade to version 0.1.3

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